Microsoft Flight SimulatorĮnter Microsoft Simulator, this game has been in development for over 40 years and contains detailed information on thousands of airports around the world. In many cases, even that is too expensive and we make due with limited simulation testing. As this is an expensive undertaking, the tendency is to develop fully custom simulators supporting only the feature needed for our particular project. Since problems found on flight test are considerably more expensive to solve that problems found earlier on, we often commit considerable resources to building simulators appropriate to our projects.
On the other hand, the closer we get to real life conditions the fewer surprises await us when we get to actual flight tests.
In many cases, the testing conditions are harsher than real conditions, which are desirable, but usually, it is difficult to match real life conditions due to the complexity of simulating real flight conditions. As it proceeds further in development, we test different data values including boundary conditions. A bit later on we can test its ability to handle errors and very high throughput. There are multiple levels of testing that are performed on avionics equipment ranging from basic communications tests to flight testing.Įarly in the development of any flyable device, it is necessary to test its ability to receive and send messages.